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- E-Marketplaces: Structures, Mechanisms, Economics, and Impacts
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- Define e-marketplaces and list their components.
- List the major types of e-marketplaces and describe their features.
- Describe the various types of EC intermediaries and their roles.
- Describe electronic catalogs, shopping carts, and search engines.
- Describe the major types of auctions and list their characteristics.
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- Discuss the benefits, limitations, and impacts of auctions.
- Describe bartering and negotiating online.
- Define m-commerce and explain its role as a market mechanism.
- Discuss competition in the digital economy.
- Describe the impact of e-marketplaces on organizations and industries.
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- e-marketplace
- An online market, usually B2B, in which buyers and sellers exchange
goods or services; the three types of
- e-marketplaces are private, public, and consortia
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- marketspace
- A marketplace in which sellers and buyers exchange goods and services
for money (or for other goods and services) but do so electronically
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- Customers
- Sellers
- Products and services
- digital products
- Goods that can be transformed to digital format and delivered over the
Internet
- Infrastructure
- Front end
- Back end
- Intermediaries
- Third parties that operates between sellers and buyers
- Other business partners
- Support services
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- front end
- The portion of an e-seller’s business processes through which customers
interact, including the seller’s portal, electronic catalogs, a shopping
cart, a search engine, and a payment gateway
- back end
- The activities that support online order fulfillment, inventory
management, purchasing from suppliers, payment processing, packaging,
and delivery
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- Electronic Storefronts
- storefront
- A single company’s Web site where products or services are sold
- e-mall (online mall)
- An online shopping center where many online stores are located
- Visualization and virtual realty in shopping malls
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- Types of Stores and Malls
- General stores/malls
- Specialized stores/malls
- Regional versus global stores
- Pure-play online organizations versus click-and-mortar stores
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- Types of E-Marketplaces
- private e-marketplaces
- Online markets owned by a single company; may be either sell-side
and/or buy-side e-marketplaces
- sell-side e-marketplace
- A private e-marketplace in which one company sells either standard
and/or customized products to qualified companies
- buy-side e-marketplace
- A private e-marketplace in which one company makes purchases from
invited suppliers
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- Types of E-Marketplaces
- public e-marketplaces
- B2B marketplaces, usually owned and/or managed by an independent third
party, that include many sellers and many buyers; also known as exchanges
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- information portal
- A single point of access through a Web browser to business information
inside and/or outside an organization
- Types of Portals
- Commercial (public)
- Corporate
- Publishing
- Personal
- Mobile
- Voice
- Knowledge
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- Sellers, Buyers, and Transactions
- A seller (retailer, wholesaler, or manufacturer) sells to customers
- The seller buys from suppliers: either raw material (as a manufacturer)
or finished goods (as a retailer)
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- The Roles and Value of Intermediaries in E-marketplaces
- infomediaries
- Electronic intermediaries that provide and/or control information flow
in cyberspace, often aggregating information and selling it to others
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- A broker is a company that facilitates transactions between buyers and
sellers
- Types of brokers
- Buy/sell fulfillment
- Virtual mall
- Metamediary
- Bounty
- Search agent
- Shopping facilitator
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- Intermediaries can address the following five important limitations of direct
interaction:
- Search costs
- Lack of privacy
- Incomplete information
- Contract risk
- Pricing inefficiencies
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- e-distributor
- An e-commerce intermediary that connects manufacturers with business
buyers (customers) by aggregating the catalogs of many manufacturers in
one place—the intermediary’s Web site
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- disintermediation
- Elimination of intermediaries between sellers and buyers
- reintermediation
- Establishment of new intermediary roles for traditional intermediaries
that have been disintermediated, or for newcomers
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- electronic catalogs
- The presentation of product information in an electronic form; the
backbone of most e-selling sites
- Three dimensions of electronic catalogs:
- The dynamics of the information presentation
- The degree of customization
- Integration with business processes
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- search engine
- A computer program that can access databases of Internet resources,
search for specific information or keywords, and report the results
- software (intelligent) agent
- Software that can perform routine tasks that require intelligence
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- electronic shopping cart
- An order-processing technology that allows customers to accumulate
items they wish to buy while they continue to shop
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- auction
- A competitive process in which a seller solicits consecutive bids from
buyers (forward auctions) or a buyer solicits bids from sellers
(backward auctions). Prices are determined dynamically by the bids
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- Traditional Auctions versus
- E-Auctions
- Limitations of traditional offline auctions
- rapid process gives potential buyers little time to make a decision
- electronic auction (e-auction)
- Auctions conducted online
- dynamic pricing
- Prices that change based on supply and demand relationships at any
given time
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- Types of Auctions
- One buyer, one seller
- One seller, many potential buyers
- forward auction
- An auction in which a seller entertains bids from buyers. Bidders
increase price sequentially
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- One buyer, many potential sellers
- reverse auction (bidding or tendering system)
- Auction in which the buyer places an item for bid (tender) on a
request for quote (RFQ) system, potential suppliers bid on the job,
with the price reducing sequentially, and the lowest bid wins;
primarily a B2B or G2B mechanism
- “name-your-own-price” model
- Auction model in which a would-be buyer specifies the price (and
other terms) he or she is willing to pay to any willing and able
seller. It is a C2B model that was
pioneered by Priceline.com
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- Many sellers, many buyers
- double auction
- Auctions in which multiple buyers and their bidding prices are
matched with multiple sellers and their asking prices, considering the
quantities on both sides
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- Benefits of E-Auctions
- Benefits to Sellers
- Benefits to Buyers
- Benefits to E-Auctioneers
- Limitations of E-Auctions
- Minimal security
- Possibility of fraud
- Limited participation
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- Impacts of Auctions
- Auctions as a coordination mechanism
- Auctions as a social mechanism to determine a price
- Auctions as a highly visible distribution mechanism
- Auctions as an EC component
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- Online Bartering
- bartering
- The exchange of goods or services
- e-bartering (electronic bartering)
- Bartering conducted online, usually in a bartering exchange
- bartering exchange
- A marketplace in which an intermediary arranges barter transactions
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- Online Negotiating
- Negotiated pricing commonly is used for expensive or specialized
products
- Negotiated prices also are popular when large quantities are purchased
- Much like auctions, negotiated prices result from interactions and
bargaining among sellers and buyers
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- mobile computing
- Use of portable devices, including smart cell phones, usually in a
wireless environment. It permits real-time access to information,
applications, and tools that, until recently, were accessible only from
a desktop computer
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- mobile commerce (m-commerce)
- E-commerce conducted via wireless devices
- m-business
- The broadest definition of m-commerce, in which e-business is conducted
in a wireless environment
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- The Mobility Revolution
- Organizations are embracing mobilized computing technologies for
several reasons:
- Improved productivity of workers in the field
- Wireless telecom support for mobility is growing quickly
- More applications can run both online and offline
- The prices of notebook computers, wireless handhelds, and smart phones
continue to fall as their capabilities increase
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- The Promise of M-Commerce
- location-based commerce (LBC)
- An m-commerce application targeted to a customer whose location,
preferences, and needs are known in real time
- M-Commerce Adoption
- Although there are currently many hurdles to the widespread adoption
of m-commerce, many companies are already shifting their strategy to
the mobile world
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- Internet ecosystem
- The business model of the Internet economy
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- Lower search costs for buyers
- Speedy comparisons
- Lower prices
- Customer service
- Barriers to entry are reduced
- Virtual partnerships multiply
- Market niches abound
- Differentiation and personalization
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- differentiation
- Providing a product or service that is unique
- personalization
- The ability to tailor a product, service, or Web content to specific
user preferences
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- Porter’s Competitive Analysis in an Industry
- competitive forces model
- Model devised by Porter that says that five major forces of
competition determine industry structure and how economic value is
divided among the industry players in an industry; analysis of these
forces helps companies develop their competitive strategy
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- Impact on Whole Industries
- Patient self-care is growing rapidly
- The amount of free medical information is exploding
- Patient empowerment is gaining importance
- Increasing electronic interaction among patients, hospitals,
pharmacies, etc.
- Increasing digital hospital and other health-care facilities
- Data collected about patients is growing in amount and quality
- Easy and shared access to patient data
- Elder care and special types of care are improving significantly due to
wireless systems
- Increasing need to protect patient privacy and contain cost
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- Impacts of e-marketplaces on B2C direct marketing:
- Product promotion
- New sales channel
- Direct savings
- Reduced cycle time
- Improved customer service
- Brand or corporate image
- Customization
- Advertising
- Ordering systems
- Market operations
- Accessibility
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- Transforming Organizations
- Technology and organizational learning
- The changing nature of work
- Redefining Organizations
- New and improved product capabilities
- New industry order and business models
- Improving the supply chain
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- Impacts on manufacturing
- Build-to-Order Manufacturing
- build-to-order (pull system)
- A manufacturing process that starts with an order (usually
customized). Once the order is paid for, the vendor starts to fulfill
it
- Real-Time Demand-Driven Manufacturing
- Virtual Manufacturing
- Assembly Lines
- Impacts on Finance and Accounting
- Impact on Human Resources Management and Training
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- What about intermediaries?
- Should we auction?
- Should we barter?
- What m-commerce opportunities are available?
- How do we compete in the digital economy?
- What organizational changes will be needed?
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